Digital concept artist and illustrator with a focus on narrative and a foundation in oil painting and life drawing.
In my professional career I've worked on a variety of different story-driven projects, from MMOs to mobile games, environments and props to characters, realistic to stylized. On the personal side, my early work focuses on imaginative realism but lately I have been exploring a more cute and cozy stylistic approach inspired by my lifelong love of Secret of Mana, classic Nintendo and the films of Studio Ghibli.
From my past life as a journalist I bring strong storytelling, writing and communication skills, and the ability to iterate quickly on a deadline.
Concept Artist on the MMO Pantheon: Rise of the Fallen. Worked closely with art and creative leads to develop the game's more stylized visual approach. Designed creatures, combatants, environments, props and characters.
Concept Artist for the mobile game End of the Line: The New Age. Produced concepts and key art.